this game goes absolutely nutty like genuinely
this game goes absolutely nutty like genuinely
tbh I feel like some nice additions would be being able to hold X to keep shooting and having a SLIGHTLY bigger parry window
it's pretty cool other than that though
simple little game, I like
few things to note in the future:
- when making platformers, make sure the drop is a bit floaty since for example here it's REALLY sudden the moment you let go of jump
- focus on developing the levels more, last two levels lasted less than a minute
- ladders are a bit jank here, try making the player snap onto them rather than just climbing where they started
other than that, no real complaints, it's exactly what you'd expect from a small NG platformer
Thanks for the feedback! One of the biggest criticisms thats still been as in this is the jump physics yeah. I need to go in and make it a little more floaty like you say. Definitely something I will do before the sequel comes out and probably back port to this one too. The next game will have longer levels with different sections. Sort of like how the park level here has a brief museum bit. Theres also a couple of bosses and minigames. Theres one level in it that will be short still but just because it’s more of a puzzle than anything else.
I’ll aim to improve the jumping when I get some free time later.
I'm not doing this for 30 minutes thank you very much
257 highscore pretty cool
I like the game generally but honestly the minigames are explained horribly
for example, I've done exactly what it asked for the bar, but yet it won't let me pick up the pill once it's fully uncovered
super unique art and gameplay
Thanks for playing!
Glad you enjoyed the visuals and the gameplay!
More content coming out for the holidays! :D
peak game
interesting concept but it needs a little bit of polishing
I like it but please make the download section have some form of healing or higher health please
also you shouldn't die just by being at low health
I draw what I want, nothings stopping that
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